Test
name = "Big Attack"
skillpath = /mob/proc/Attack
Unk
name = "Big At"
skillpath = /mob/proc/Attack
var
skillpath
support
mob
proc
Attack(mob/M)
if(M)
src<<"<i><font color = orange>You attempt to attack [M]."
M<<"<i><font color = purple>[src] attempts to attack."
sleep(10)
if(rand(1,3)==1)
var/dmg = src.str - M.def
if(dmg)
src<<"<i><font color = red<<font size = 1>You attacked [M] for [dmg] damage!"
M<<"<i><font color = blue><font size = 1>[M] attacked you for [dmg] damage!"
M.hp -= dmg
Problem description:
When I use the call proc for this it says runtime error: Cannot read /battleskill/Unk (/battleskill/Unk).skillpath