mob/verb
BigCoffin(mob/M in view(6))
sleep(2)
var/image/a = new ()
var/image/b = new ()
var/image/c = new ()
var/image/d = new()
var/image/e = new()
var/image/f = new()
var/image/g = new()
var/image/h = new()
var/image/i = new()
var/image/j = new()
var/image/k = new()
var/image/l = new()
a.icon='black coffin.dmi'
a.icon_state="10"
a.pixel_x=-32
b.icon='black coffin.dmi'
b.icon_state="11"
c.icon='black coffin.dmi'
c.icon_state="12"
c.pixel_x=32
d.icon='black coffin.dmi'
d.icon_state="7"
d.pixel_x=-32
d.pixel_y=32
e.icon='black coffin.dmi'
e.icon_state="8"
e.pixel_y=32
f.icon='Black coffin.dmi'
f.icon_state="9"
f.pixel_x=32
f.pixel_y=32
g.icon='Black coffin.dmi'
g.icon_state="4"
g.pixel_x=-32
g.pixel_y=64
h.icon='Black coffin.dmi'
h.icon_state="5"
h.pixel_y=64
i.icon='Black coffin.dmi'
i.icon_state="6"
i.pixel_x=32
i.pixel_y=64
j.icon='Black coffin.dmi'
j.icon_state="1"
j.pixel_x=-32
j.pixel_y=96
k.icon='Black coffin.dmi'
k.icon_state="2"
k.pixel_y=96
l.icon='Black coffin.dmi'
l.icon_state="3"
l.pixel_x=32
l.pixel_y=96
M.overlays +=a
M.overlays +=b
M.overlays +=c
M.overlays +=d
M.overlays +=e
M.overlays +=f
M.overlays +=g
M.overlays +=h
M.overlays +=i
M.overlays +=j
M.overlays +=k
M.overlays +=l
sleep(99)
M.overlays--
Problem description:
For some reason the states start like in the middle or at the end. How can I fix it?