ID:141983
Sep 21 2008, 8:39 am (Edited on May 2 2009, 5:04 pm)
|
|
nvm
|
Sep 21 2008, 8:58 am
|
|
You would just have another for() hit all the players in view or something to that effect.
|
In response to Jeff8500
|
|
Why another one? He can just add it to the existing one.
Also, Kurma, don't create new objs just for a visual effect like the explosion - better simply add it as a temporary overlay to the turfs instead. |
In response to Kaioken
|
|
That's why I said or something of that effect :P. It might create a little less overhead, as well, because you won't be type checking. Of course, that depends on how BYOND loops though things in for().
|