turf
Array
icon = 'Turf.dmi'
icon_state = "A"
density = 0
opacity = 0
Enter()
if(usr.Meditate >= 1)
flick("AO",src)
return 1
else
return 0
Entered(mob/M)
if(istype(M,/mob))
if(M.dir == NORTH || NORTHEAST|| NORTHWEST)
M.loc = locate(M.x,M.y+1,M.z)
Exit()
return 1
Problem description: It always teleports me one square above the turf even if i try to enter it from another dirrection