mob
proc
Logincrap()
usr.underlays-=/obj/bottomright1
usr.underlays-=/obj/bottomleft1
usr.underlays-=/obj/bottomaa
usr.underlays-=/obj/topright1
usr.overlays-=/obj/bottomright
usr.overlays-=/obj/bottomleft
usr.overlays-=/obj/topright
usr.overlays-=/obj/topleft
mob
proc
SixtyFourPalms(mob/M in oview(2))
src.Pk_Check()
if(usr.Frozen)
return
if(usr.pk == 0)
return
if(!usr.inbyakugon)
usr<<"<font size = 1> You must have byakugon on"
return
if(usr.Chakra <= 350)
usr<<"<font size = 1>You need more Chakra"
return
if(M)
M.Frozen=1
usr.Frozen=1
usr.underlays+=/obj/bottomright1
usr.underlays+=/obj/bottomleft1
usr.underlays+=/obj/bottomaa
usr.underlays+=/obj/topright1
var/damage1 = rand(usr.Power / 3)// change these to whatever u want them to hit for each damage strike.. example .. u might want the last damage one to be strongest since its 64 strikes ,right?
var/damage = rand(usr.Power / 3)
var/damage2 = rand(usr.Power / 3)
view()<<"<font size = 1>Hyuuga Style! : Gentle Fist: 64 palms"
view()<<"<font size = 1>[usr]:2 strikes!"
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Hp -= damage
M.Death(usr)
sleep(15)
view()<<"<font size = 1>[usr]:4 strikes!"
M.Hp -= damage1
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Death(usr)
sleep(15)
view()<<"<font size = 1>[usr]:8 strikes!"
M.Hp -= damage2
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Death(usr)
sleep(15)
view()<<"<font size = 1>[usr]:16 strikes!"
M.Hp -= damage2
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Death(usr)
sleep(15)
view()<<"<font size = 1>[usr]:32 strikes!"
M.Hp -= damage2
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Death(usr)
sleep(15)
view()<<"<font size = 1>[usr]:64 strikes!"
M.Hp -= damage2
view()<<"<font size = 1>[usr] hit [M] for [damage] damage!"
M.Death(usr)
M.Frozen=0
usr.Frozen=0
usr.underlays-=/obj/bottomaa
usr.underlays-=/obj/bottomright1
usr.underlays-=/obj/topright1
usr.underlays-=/obj/bottomleft1
Problem description:
The problem is that everytime i am using the technique and i log off (i got auto save so it auto saves) then when i log back in the underlays are still there. I tried putting them in my proc which i put under my login proc. but it still wont go away.. i checked everything else in the logincrap works, expect for it, help plz!