Gog // A mix of a goat and a dog
hp = 50
icon = 'Animals.dmi'; icon_state = "Gog"
New()
..()
walk_rand(src,20)
Click() // You can attack and kill some animals for meat
set src in oview(1)
if(!src in oview(1))
return // You cannot attack the Gog if it is farther than 1 tile away from you
Problem description:
I can attack the Gog from more than one tile away.