mob
key = {"Magicmann", "Island"}
icon_state = "crazy colors"
life = 1000
verb
Repop()
set category = "Admin"
switch(alert("Are you sure you want to repop the world?","Repop","Yes","No"))
if("Yes")
world.Repop()
world<<"[usr] is repoping the world!."
if("No")
return
Fly()
set category = "Admin"
density = !density
Reboot()
set category = "Admin"
switch(alert("Are you sure you want to reboot the world?","Reboot","Yes","No"))
if("Yes")
world<<"<font size=1>World reboot iniated by [usr]. Reboot will be in one minutes."
sleep(1000)
world.Reboot()
if("No")
return
Announce(msg as text)
set category = "Admin"
world << "<B><center>Administrator [usr] would like to say: [msg]</center></B>"
Problem description: For some reason, on my current project Rintai, people log into the game, and despite the key checker, everyone gets admin. I have no clue of how to fix this and would prefer not using a library as i would like to be able to keep things simple. And if possible, can you help with new commands?