turf/healingpad
name = "healthorb"
density = 0
layer = 3
icon = 'healpad.dmi'
Exited(mob/M)
M.Mhealth=(M.Mmaxhealth)
M.Mmagic=(M.Mmaxmagic)
M.xsave= M.x
M.ysave= M.y
M.zsave=M.z
Problem description: It's not healing the player when I run into it, I want it to heal, and restore the player from here. I've tried using Entered() Enter() Exited() Exit(), and I still can't seem to get it right.