ID:141111
 
For a StarWars game...a, what I thought would be, simple form to pop up when you talk to him... however when you hit Talk it does nothing... any help? The CantinaPart2 part is there as well but I doubt that's the problem.


mob
Cantina_Owner
icon = 'human_Male.dmi'
icon_state = "cleaningmug"
verb
Talk()
set name = "Talk (Bartender)"
set category = "Communication"
set src in oview(3)

usr << browse(F, "window=Cantina;titlebar=1;can_close=1;can_minimize=0;size=600x400")



Form
Cantina

reset = "Reset"
submit = "Submit"

var
booze
booze_1 = "Yes"
booze_2 = "No"

HtmlLayout()
return{"<br>
Welcome to Mos Eisley Space port...<br>
Can I get you something to drink?<br><br>
[booze_1] Yes<br>
[booze_2] No<br><br>
<center>
[submit]<br>"}

Initialize()
booze = booze_2

ProcessForm()
if("Yes")
var/Form/CantinaPart2/page
usr << browse(page, "window=CantinaPart2;titlebar=0;can_close=0;can_minimize=0;size=600x400")
if("No")
usr << "Suit yourself."
var/Form/CantinaPart2/page
usr << browse(page, "window=CantinaPart2;titlebar=0;can_close=0;can_minimize=0;size=600x400")


Your trying to make a window in a very impossible way unless I'm missing something...

Read this

http://www.byond.com/members/ DreamMakers?command=view_post&post=33352
The form_window variable is what you're looking for :)