obj
Woofdog
icon = 'dog.dmi'
density = 1
verb
Drop()
set name = "Drop dog"
set category = "Dog"
if(usr.DogHurt)
usr << "You cannot drop your dog because its health status isn't good."
return
usr << "You have dropped your dog."
var/mob/Woofdog/X = new()
X.loc = locate(usr.x, usr.y-1, usr.z)
X.name = usr.dogname
X.tai = round(usr.Mtai / 2)
X.maxhealth = round(usr.maxhealth / 2)
X.health = X.maxhealth
X.havingowner = 1
X.owner = usr
del(src)
mob
Woofdog
icon = 'dog.dmi'
Move_Delay = 1
density = 1
rank = "Dog NiN"
health = 25000
isdog = 1
New()
..()
woof()
proc/woof()
while(src)
if(!src.havingowner)
if(!src.move && src.Frozen) return
for(var/mob/A in oview(4, src))
if(A.client)
if(get_dist(src, A) <= 3)
step_towards(src, A)
else
step_away(src, A, 5)
sleep(5)
verb
Catch()
set src in oview(1)
src.move = 0
src.Frozen = 1
usr << "You caught the dog."
sleep(100)
if(!src.havingowner)
usr << "The dog escapes."
else
usr << "The dog is yours now."
Tame()
set src in oview(1)
if(!usr.Inuzuka)
usr << "You have to be in the Inuzuka clan to have the ability to tame a dog."
return
if(usr.hasdog)
usr << "You already have a dog and you can't take more than one."
return
if(src.Frozen && !src.move)
if(!src.havingowner)
usr.dogname()
usr.dogname = "[html_encode(usr.dogname)]"
usr.hasdog = 1
var/obj/Woofdog/W = new()
W.loc = usr
W.name = "Dog: [usr.dogname]"
usr.SaveGame()
del(src)
Bump(mob/M)
if(M && M == owner || M.name == src.name || !src.Agressive || src.fighting || src.Hurt || M.NPC) return
var/mob/O = src.owner
if(!O.PK)return
if(!src.InGatsuuga)
var/Damage = round(src.tai)
F_damage(M, Damage, "#ff0000")
view() << "[src] attacks [M] for [Damage] damage!"
M.health-=Damage
M.Death(src)
src.fighting = 1
sleep(5)
src.fighting = 0
else
if(usr.pooping) return
var/Damage2 = round(usr.tai*4)
M.health-=Damage2
view()<<"[usr] pierces [M] with Gatsuuga for [Damage2] damage."
usr.pooping=1
spawn(5) usr.pooping=0
F_damage(M, Damage2, "#ff0000")
M.Death(usr)
mob/proc/dogname()
dogname = input("Give your dog a name.") as text
if(length(dogname) < 3)
alert("Sorry. Your dog's name isn't allowed to have fewer than 3 letters!")
dogname()
return
if(length(dogname) > 20)
alert("Sorry. Your dog's name isn't allowed to have more than 20 letters!")
dogname()
return
Problem description:
Whatever I try, I cannot seem to drop the damn dog. It may be because I have been away from BYOND for some time, but I really have no idea how to solve this sucker.
Hope you guys can help me.