ID:141042
 
Code:
mob/npc/alliance
name="Tamora Zenchuri"
icon='Tamora.dmi'
PK = 0

verb
Talk()
set src in oview(3)
set category="NPC"
switch(input("Ready for your Alliance ?",text) in list ("Yes","No"))
if("Yes")
winshow(client, "alliancewindow1", 2)
else
usr<<"thats to bad."


Problem description:
code compiles no errors but when i use the npc i get this error
proc name: Talk (/mob/npc/alliance/verb/Talk)
source file: Tamora.dm,2913
usr: Lol (/mob)
src: Anko2 (/mob/npc/alliance)
call stack:
alliance(/mob/npc/alliance): Talk()

anyone knows y plz feel free to tell me


Why does it have so much freakin' health, but is apparently protected from being killed?
In response to Vic Rattlehead
i need to remove that the layout for the noc code is from a old demo i had on my pc sorry bout that
In response to Wrath69
Ahh I got it I am such a Idiot I had client instead of usr in the () for winshow code