mob/proc
showtags()
for(var/mob/M in turnorderlist)
var/obj/tag/T = new
T.icon_state = "[M.ID]"
T.screen_loc = "1,1"
obj
tag
layer = MOB_LAYER + 1
icon = 'tags.dmi'
Problem description:
The problem is that the tags would show up, I'm guessing I'm missing something that has to do with client but I'm not sure.