ID:140987
 
Code:
mob/akimichi
verb
Chou()
set name = "Chou Baika no Jutsu"
set category = "Jutsus"
if(usr.froze)
usr<<"You`re frozen"
return
if(usr.resting)
usr<<"You`re frozen"
return
if(usr.chakra<=60)
usr<<"You`re frozen"
return
if(usr.meditating)
usr<<"You`re frozen"
return
if(usr.Frozen)
usr<<"You`re frozen"
return
else
Scale(usr,'Player.dmi',64,64)

Akimichi.dm:225:error:Scale:undefined proc


Problem description: I Can`t use scale proc. What I wanna do is make the base icon bigger. That way the akimichi player will be taller when he/she uses the jutsu.

In response to Garthor
It wasn`t usefull for me, it`s the same thing of byond help wich didn`t help me at all
In response to Hato
So telling you how to use something doesn't help you?
In response to Garthor
I understood how to use it but it doesn`t give an example of use . I mean by the byond informations I can`t know where is the problem
In response to Hato
Here's a hint: it's an /icon procedure, not a /mob procedure. That's what it means in the parenthesis, what the proc's parent is.

Not that Scale() will help you here anyways. If you read the entry, any size > 32x32 will have extra icon states for the extra pieces (each piece being 32x32).

As a side note, people don't like contradictory people. You said you understood how to use it but you don't know how to use it (for if you did, you would not need any "examples").