obj
1
icon = '2e.dmi' //this is line 24
icon_state = "1"
Problem description:
B.dm:24:error: expected expression
ID:140950
Jul 25 2009, 7:56 am
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Code:
obj Problem description: B.dm:24:error: expected expression |
Jul 25 2009, 8:01 am
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Types can't start with numbers. This goes for variables too, for future reference.
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In response to Kaiochao
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Kaiochao wrote:
Types can't start with numbers. This goes for variables too, for future reference.That doesn't seem like a number to me, you were probably thinking of "1", but it looks more like "l" if you ask me... |
In response to Nielz
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You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1.
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In response to Garthor
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Garthor wrote:
You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1. Wait... l |
In response to Garthor
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Garthor wrote:
You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1. Wait... l //"el" Gah, l and 1 look exactly the same in code here... |
In response to Nielz
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It's a 1, Just copy the name and paste it on google ._. you see the different between 1 and l ._.
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In response to Toushiroa
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Why would i have had a problem if it was "L"?
*sigh* |
In response to RanEsu
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Actually, if it was an L, you wouldn't. You can't have names starting with or being just a number.
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In response to DisturbedSixx
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DisturbedSixx wrote:
Actually, if it was an L, you wouldn't. You can't have names starting with or being just a number. thats what i said >_> |
In response to RanEsu
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Why not just name it L1...
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