ID:140950
 
Code:
obj
1
icon = '2e.dmi' //this is line 24
icon_state = "1"


Problem description:
B.dm:24:error: expected expression

Types can't start with numbers. This goes for variables too, for future reference.
In response to Kaiochao
Kaiochao wrote:
Types can't start with numbers. This goes for variables too, for future reference.
That doesn't seem like a number to me, you were probably thinking of "1", but it looks more like "l" if you ask me...
In response to Nielz
You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1.
In response to Garthor
Garthor wrote:
You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1.

Wait...
l
1
In response to Garthor
Garthor wrote:
You could always copy-and-paste it somewhere else with a different font (or, if you're clever, into the calculator) to convince yourself that it's a 1.

Wait...
l  //"el"
1 //"one"


Gah, l and 1 look exactly the same in code here...
i sense much fear in you....
In response to Nielz
It's a 1, Just copy the name and paste it on google ._. you see the different between 1 and l ._.
In response to Toushiroa
Why would i have had a problem if it was "L"?

*sigh*
In response to RanEsu
Actually, if it was an L, you wouldn't. You can't have names starting with or being just a number.
In response to DisturbedSixx
DisturbedSixx wrote:
Actually, if it was an L, you wouldn't. You can't have names starting with or being just a number.

thats what i said >_>
In response to RanEsu
Why not just name it L1...