mob
icon = 'mob.dmi'
turf
grass
icon = 'turf.dmi'
icon_state = "2"
water
icon = 'turf.dmi'
icon_state = "water"
density = 1
Block
icon = 'turf.dmi'
icon_state = "1"
density=1
atom/movable/Move(NewLoc, Dir)
if(Dir == 1)
var/obj/block/block
for(block in locate(src.x,src.y-1,src.z))
jump()
return ..()
if(src.y<2)
jump()
return ..()
else
return ..()
mob
proc
takedown()
spawn(5) usr.y -= 1
atom
proc
jump()
spawn(1) usr.y++
spawn(3) usr.y++
spawn(5) usr.y++
spawn(7) usr.y++
turf
floor
blackness
icon = 'blackness.dmi'
atom
var
jumpover = 1
canjump = 0
activategrav = 1
obj
block
density = 1
icon = 'Turf.dmi'
icon_state = "1"
notblock
density = 0
icon = 'Turf.dmi'
icon_state = "1"
mob
Login()
src.loc = locate(1,1,1)
sleep(10)
spawn() src.gravity()
proc
gravity()
if(src.y>=2)
takedown()
spawn(3) src.gravity()
Problem description:
i jump, and screen goes black :(
Bump