mob
var
hairover // rgb variable
list
iconset=list("Base"=0,"Hair"=0,"Clothing"=0) //standard list\
im using
turf // turf
PRV
density = 1 /// making it dense
Base
icon = 'Base.dmi'
Click() // when you click on it it calls this
for(var/image/O in usr.client.images) // for any other images\
in your screen
del O // then delete the other images if found
var/I = image('Base.dmi', usr) // creating an image
usr.client.images += I // adding the image to your image screen
usr.iconset["Base"] = 1 // set the base select to 1
Problem description:
My bases arnt moving with the icon states, and i do have moveement states checked /= when i click on the icon on my map in character creation and move it with the arrows it cchanges direction but the feet and hands dont move (aka the 2nd and 3rd sprites w/the hands and feet)
Problem description:
My bases arnt moving with the icon states, and i do have moveement states checked /= when i click on the icon on my map in character creation and move it with the arrows it cchanges direction but the feet and hands dont move (aka the 2nd and 3rd sprites w/the hands and feet)