ID:140394
 
Well, basically, I have macros for 3 different things in my game, one is punching, one is kicking, and the other is resting. For some strange reason, they don't seem to be working anymore. The macros are set in the skin.dmf, and they verbs are correctly coded, and as are the procs, buhh none of the macros seem to work. Whaa could be the problem?
Did you set the macro set correctly for your windows? Under Options when editing windows, there's a space for your macro set ID.
In response to Kaiochao
I'm not quite sure whaa you mean by this. They were working fine for quite some time, buhh then I implemented a library resource, and they stopped working. I took out the On-Screen Inventory(The resource), and the problem continues to persist, however I know everything is correctly coded, or else it would've have worked previously.
In response to Katsurou
In response to Kaiochao
Nah, it looks exactly like that. I'm quite bewildered right now. :|