mob/verb
Chat(T as text)
var/spam
set hidden = 1
var/which = winget(usr, "Main.Say_Button", "is-checked")
if(which == "true")
oview(usr) << output("[usr.name]:> [T]", "Main.Say_Output")
spam++
if(spam >= 9)
world << "[usr.name] was muted for 60 seconds by: AUTO-MUTE"
usr.muted = 1
spawn(600)
world << "[usr.name] was UnMuted!"
usr.muted = 0
spawn(20)
spam--
else
world << "([usr.key])[usr.name]:> [T]"
spam++
if(spam >= 5)
world << "[usr.name] was muted for 60 seconds by: AUTO-MUTE"
usr.muted = 1
spawn(600)
world << "[usr.name] was UnMuted!"
usr.muted = 0
spawn(20)
spam--
Problem description:
OOC works, but the Say doesn't...basically, if it's ticked(true) I want it to output to "Say_Output", if not, just output to world...
Also, the auto-mute system isn't working...Please help!
Thanks!
~Hi1
Still can't figure out the Radio's though...