mob/verb/Transform()
if(usr.Transes==1)
return
else
usr.Transes=1
usr.dir=SOUTH
flick("transform",usr)
if(usr.Char=="Goku")
usr.icon=Goku[2]
if(usr.Char=="Vegeta")
usr.icon=Vegeta[2]
if(usr.Char=="Trunks")
usr.icon=Trunks[2]
if(usr.Char=="Gohan")
usr.icon=Gohan[2]
image(icon='effects.dmi',icon_state="yellowenergy")
usr.PL*=2
usr.Ki*=2
usr.Str*=2
usr.Def*=2
var/list/Goku=list ( 'goku.dmi','gokuss.dmi','gokuss.dmi','gokuss3.dmi','gokuss4.dmi')
Problem description:i have this code but i cant make it go ssj2 if you know how to then help me
2.It looks like there is nothing in that code called ssj2.
3.You cannot just take code from a random source and expect it to properly compile.