world
fps = 25
icon_size=32
view = "32x17"
New()
spawn(10)RandomMap()
log = "Errors.txt"
world/proc
RandomMap()
if(voted_game == "Free_For_All")
var/rr = pick(1,2)
if(rr==1)
voted_map="test"
if(rr==2)
voted_map="test2"
Problem description:RandomMap doesn't call in world for some reason. I can't figure out why this isn't working.