ID:140005
 
Code:
mob
Login()
..()
winshow(src,"main",0)
winshow(src,"newcharacterwin",0)
winshow(src,"loginwin",1)
winshow(src,"newcharacterwintwo",0)
src.online=1
src.maxpowerlevel=1000000


Problem description:
When i login i see the newcharacterwintwo open up even though i specifically said not to open and the loginwin will not open up even though it suppose to.I dont see anything wrong my coding or my skin.Everything is in correct order..what could possibly be wrong?
Did you unchecked the visibility option for that element?
In response to GhostAnime
yup everything is visible
This should really be handled in client/New() since client's (aka Players) can change /mob types at any given moment, so it'll just recall all of this ordeal.

Also, are these window elements or Window's themselves?
If window elements, try being more specific and having something like;

winshow(src,"MainWindow.WindowElement",1)
In response to Maximus_Alex2003
I am not using any window elements and i coded it exactly as you stated above but i still get the same results.The windows are opening and closing when they are not suppose two.
In response to Maximus_Alex2003
I think its safe to say that this is a bug..