if(usr.havewand == 1)
usr << "Josh: hmm you already have a wand.."
Problem description:
loading Explore Hogwarts.dme
npcs.dm:25:error: inconsistent indentation
npcs.dm:24:error: : expected a constant expression
Explore Hogwarts.dmb - 2 errors, 0 warnings (double-click on an error to jump to it)
well as far as I know, I indented it right and I made the if statement align with its previous one ( I know this for SURE)
and the if's effect is tabbed so it should be correct..
if(usr.havewand)
as opposed to putting in == 1 to shorten the code, they have exactly the same meaning.
Second, your code looks like you have 2 tabs before the usr << output. You need to give us the entire block of code.