ID:139896
 
Code:
            var/t = loc.type
var/turf/newturf = new /turf/terrain/snow(loc)
sleep(10)
new t(newturf)


Well after I tested this, it works the way it should be (http://www.byond.com/developer/forum/?id=733024) but it only brings back 1 turf if theres 2 turfs in 1 tile. How do i bring back 2 turfs in 1 tile? Please ask questions if you dont understand, i have bad explaining skills

There cannot be two turfs in a location. If you have layered turfs in the map editor, then the old turfs will have their icons compiled into the new turf's underlays. So, to "get them back", keep a copy (as in, you need to use Copy()) of the turf's underlays list.