Move()
..()
if(src.loc==/turf/terrain/snow)
src.loc=null
spawn(600)
del(src)
This bullet has a density=0 so dont suggest bump. Anyways, this is soppost to put the bullet's location into null and deletes itself after 60sec if it moves into a /turf/terrain/snow turf. But it doesn't work, anyone have any ideas?