Problem description:
Im working on one of my attack types and its AOE type attack, and Im having problems with the underlays. When i apply the underlay it looks like this
When i want it to look like this
Now Ive read the help file on this and I know that it doesnt automatically bring the underlays forward
"(Note: Big overlays will not "pull forward" on their own. If the main atom uses a single-tile icon, a big overlay attached to it will not try to draw in front of other icons on the same layer. This is so that name labels, health bar overlays, etc. will not cause any odd behavior. To be safe, you should always specify a layer when adding an overlay.)"
But I cant figure out how to do it and have tried many different layers to try and get it to work. I know there are work arounds for this (like creating objects and placing them on the bording tiles that i need them to be on top of, but looking to keep it simple and not have to create a bunch of objects everytime they use the attack because i have a bunch of AOE attacks
ID:139867
Aug 3 2010, 4:49 am
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Aug 9 2010, 4:15 pm
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So does anyone know if there is a way to forcefully bring an underlay (or any other icon for that matter) that extends on more than one tile in front of the tiles closer to the view. Instead of having the tiles closer always on top
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