mob
proc
spawnobjs()
var/spawned = 0
var/list/turfspawns = list()
while(spawned <= 15)
for(var/turf/Arm1/noMobs/A in oview(8,src))
spawnspot += A
new /obj/arrancarsuit(pick(turfspawns))
spawned++
Problem description:
Well, the code above does everything I want it to do; spawn a certain number of objects on certain turfs. However, sometimes it spawns more than one object on a turf. I've tried a few things but none of them seem to work, can anyone help?