proc
dese()
src.icon=turn('person.dmi',src.angle*-1)
Problem description:
i'm experiencing sudden icon disapearments while doing my icon update proc while running the server on multiplayer, is there anyway i can fix that?
but on single player it runs smooth and no icon disapearments.
i tried changing tick lag, adding delay on turnleft and right proc but nothing will do it.
The second thing you could do is host it with a good internet upload speed so the players would download the icon even faster(However this'll still make lag/disappearance I believe)