turf/Click()
if(usr.pillarqueue)
usr.pillarqueue=0
var/obj/Quantum_Pillar/Z = new/obj/Quantum_Pillar(src.loc)
Z.Gowner=usr
..()
Problem description:
Pillar won't create when clicked, yes I am setting pillarqueue to 1, still doesnt work, works fine when I manually create a Quantum_Pillar with Create()
Just change that to src (which is a /turf as you know) and it should be fine: