Code:
mob
Login()
world << "Hello, world!"//words of player on login
icon = 'player.dmi'
verb
smile()
world << "[usr] grins."//emote coding
giggle()
world << "[usr] giggles."//emote coding
cry()
world << "[usr] cries \his heart out."//emote coding
say (msg as text)
world << "[usr] says, [msg]."//speech coding
move()
world << "[usr] moves."//player moves around
turf
floor
icon = 'floor.dmi'//creates somewhere player can walk
wall
icon = 'wall.dmi'//creates boundaries for player in maze
density = 1//defines an area player can't move through
mob
icon = 'player.dmi'
Problem description:I have a map, and the wall's got density, but I keep getting stuck when I try to make the mob move around on the floor. So I tried to put in move() and didn't get anything from that either. What am I missing?
You defined the mob's icon 2 times :o
You don't need to use move() to walk....
How do you get stuck? Try setting the floor's density to 0.