obj
fire
icon='person.dmi'
icon_state = "fire"
density=1
Bump(mob/M)
if(istype(M,/mob))
var/damage = usr.nin - M.nindef
if(damage <= 0)
usr << "-_- you slow"
M << "your to fast for [usr]'s attack."
del(src)
else
M.hp -= damage
usr << "[usr] -_- up [M] and took [M]'s booty with [damage] HP!"
M << "[usr] -_- up [M] and took [M]'s booty with [damage] HP!"
M:deathcheck()
del(src)
Problem description: i keep getting a error for some reason