Create()
if(fexists("players/[src.key].sav"))
src<<"Delete your old savefile first!"
return
src.cansave=1
world<<"<font color=yellow><font size=+1>[src] has started a new game!"
Problem description:
I have no idea what is causing it, but there is a few seconds delay after the Create() proc is started before it actually does something. I debugged it with an output at the start of the proc, just to make sure it if it's the save file check causing it, but apparently it isn't.