mob
verb
Kiblast()
set name = "Ki Blast"
set category="Fighting"
var/obj/ki/K = new/obj/ki(src)
usr.stamina-=rand(1,4)
usr.ki-=10
walk(K,K.distance,K.dir,K.speed)
Bump(var/P)
for(var/mob/characters/M in src.loc)
M.KiDamage()
M.deathcheck()
if(istype(P,/turf/))
if(P.density==1)
del(src)
if(istype(P,/obj/))
if(P.destructable==1)
del(P)
else
del(src)
Problem description:
Techs.dm:70:error: P.density: undefined var
Techs.dm:73:error: P.destructable: undefined var
I know this coding sucks.I need to know how to make it better and how do i get rid of this undef var error
You'll have to define destructable under atom, btw. It shouldn't change any behavior.