ID:138460
Jul 29 2000, 1:56 pm
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Remember when you chose a verb and it would give you a cursor to pick what you wanted to execute the verb on? Now it pops up the menu. I sort of need that feature back because with certain verbs, primarily being the one for my pick right now, you are using an object to perform a verb. (i.e. I right click the pick and select use, then it pops up a menu just listing wall, when what I need to do is specify which wall I want to use the pick on) This wouldn't be a problem if every wall in my view had a different name, but seeing as how walls don't typically have much individuality, (I take that back maybe they do, people seem to talk to them alot) I can't choose what wall to dig. Anyways, thanx again, and see about my previous message too.
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#define PICKING 1
// add other defines for other actions
mob
var/clickstate
verb/pick() // process args later
clickstate = PICKING
proc/processClick(loc)
switch(clickstate)
if(PICKING)
... // do picking action on loc
etc
clickState = 0 // clear it
client/Click(loc)
usr.processClick(loc)
Personally, though, I think a cleaner method would just be attaching the action to the Click() itself:
client/Click(loc)
var/v = prompt("What do you want to do?") as anything|null in list("pick",...)
switch(v)
if("pick")
... // do picking action on loc
Or you could have specialized Click() actions under the different object types, eg:
obj/weapon/Click()
...
I would suggest reading about this particular proc. It is quite powerful in the hands of an able wizard!