Code:
Problem description: I'm not quite sure how I would change the moving state of an icon.
So let's say I have 2 moving states; one with no name (the no name state also being the default for when you move), and one with the name run.
How would I be able to switch between the moving states?
Ty in advance ^^
![]() Sep 22 2013, 4:00 am
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Look at the icon_state var under atom in the reference.
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Nononono, I know how to do that.
But I mean when you walk with the character, the moving state with no name will be used. However I want to use the moving state with the name (being the one called run). |
IIRC, any icon_state flagged as a movement state will be displayed for movement if it has the same name as the mob's icon_state.
So as long as you have a "run" base icon_state, and you also include a M-flagged movement state also named "run", when you switch your mob to the "run" icon_state, the system will automatically display the "run" movement state for its movement animation. |
Huh...I'm gonna re read that to understand it xD But Ty.
Edit - AH. I kinda understand it now. I'll try it :D Thanks. |