Problem description:
This is probably a dumb question from someone who has been using DM for as long as me, but how do I reduce the movement speed? My mobs LITERALLY glide across 12 tiles in one second.
For a more advanced movement speed system, check out my library: http://www.byond.com/developer/FIREking/SmoothTileMovement
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In response to FIREking
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FIREking wrote:
For a more advanced movement speed system, check out my library: http://www.byond.com/developer/FIREking/SmoothTileMovement Most helpful. Thank you. Ter13 wrote: The easiest way to do this would be to delay movement on the client. This isn't ideal, as I prefer a bit more of a complex movement speed determination, but it will at least give you a start. Yours also worked, but the movement was slightly unstable when applying your code. Thanks, anyway. |
This isn't ideal, as I prefer a bit more of a complex movement speed determination, but it will at least give you a start.