I've been writing some useful tips on coding style that I thought I would share with everyone. The article linked below focuses on keeping your code compact and readable. It also covers boolean logic. As a bonus, it has some sample code to show how to easily create items that heal or damage players.
The subject of keeping code compact has come up a couple of times recently on the board, so I thought it was a good place to start. I have seen a few examples of questions where someone will post code that is a bit longer and more complex than it needs to be. I just hope this can help someone:
http://www.allhands.com/byond/code_1.htm
Please let me know if this was helpful. No feedback means I won't bother writing more.
/mob/skysaw
ID:137673
Aug 20 2001, 5:17 am (Edited on Aug 20 2001, 6:17 am)
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Skysaw wrote:
http://www.allhands.com/byond/code_1.htm I liked it! please write more! |
In response to Ernie Dirt
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Ernie Dirt wrote:
Skysaw wrote: ??? I keep getting the page can be displayed thing |
In response to Nadrew
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Nadrew wrote:
Ernie Dirt wrote: The server I host my pages on is acting screwy today. It has been up and down all afternoon. Supposedly they are running some maintainence or something. Sorry about that, but you can try again later today or tomorrow. |
http://www.allhands.com/byond/code_1.htm That page totally does not load for me :oP |
I'll be sure to check it out when possible, Skysaw!
I'm having the troubles others are having. I'll try tomorrow =) |
The above mentioned document is available again (at least until my hosting service blows up again). Feel free to steal code you find there for your own evil needs.
http://www.allhands.com/byond/code_1.htm /mob/skysaw |
In response to Alathon
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Alathon wrote:
Skysaw wrote: Nice work, I learned a couple of things from it. |
Not really usefull for me since I already knew anything mentioned, but might be very usefull for a lot of people. Keep writing :)