ID:137626
Sep 6 2001, 9:29 am
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i am looking for a way to tell how far between tiles a charictar has movedfrom one tile to the next. like if a char hits the move in < direction, is he still considered in the first tile or the one he is moveing to or both untill the icon finishes moving? or coud we have a persentage of what tile he is in untill he is done moveing? oh damn... gota go.. |
In response to Alathon
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no.
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In response to jobe
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Actually, yes. Alathon's right on this one. Internally, when any atom moves from one location to another, that movement is instantaneous. There is no "in between." What you're likely seeing is the animation "glitz" that DreamSeeker does to make movement appear more smooth. That's purely a visual effect that can be turned off in the DreamSeeker preferences. With animation turned off, you see it more like BYOND does internally - discrete quantum hops from one space to the next (and to think, Tom and Dan started this whole thing out of frustration at being unable to disprove quantum mechanics! But I digress...).
Hopefully the next major version of BYOND, due out in 2004 or later, will support arbitrary location coordinates and you'll have much more control over that sort of thing. |
In response to Air Mapster
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so you are instantly moved? ok i guess it will work...
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The movement to another tile is so quick, you wont be able to do anything in between, its instant. You wouldnt be able to visually lag it without creating some pretty complicated stuff (as far as I know..) (Ie, slowly moving from one tile to the other, moving your icon piece by piece into it)
I think once you hit the direciton, it instantly moves you to that tile, and you are considered in it. As I mentioned before I doubt youd be able to do anything inbetween.
Alathon