Descriptive Problem Summary:
Alpha in the DM Reference is listed twice with different entries.
The two entries are as follows:
Controls the opacity of the icon displayed on players' screens. A value of 128 means the atom is half-transparent, so it will have a ghostly appearance. This can be used to fade an atom in and out, especially when combined with animation. Alpha is also applied to maptext.
Controls the color of the icon displayed on players' screens. This color is multiplied by the icon, so that a white icon will become this color. The color multiplier is also applied to maptext.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
This problem first started on
500.1205
ID:1375492
Sep 12 2013, 8:47 pm
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Resolved
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