"I had a giant robot once... ONCE!" - The Engineer
Statistics:
-Melee rank: O O O - - (Average)
-Range rank: O O O - - (Average)
-Mobility rank: O O O - - (Average)
Abilities:
-Deploy Turret / Destroy Turret
The Engineer deploys a turret he has built from scraps. This ability replaces the Engineer's range ability and shoots for him. Reactivating this ability will destroy the active turret.
Cooldown: 5 seconds
-Barrier Belt 3000
The Engineer activates his latest invention; the Barrier Belt 3000. This creates a barrier that shields the Engineer from one attack.
Cooldown: 10 seconds
-Battle Suit
The Engineer enters into his armored battle suit. This suit provides protection from five attacks and grants the Engineer a whole new set of attacks. After five hits it will break, returning the Engineer to his normal state.
Cooldown: 30 seconds
Battle suit only:
-Overloaded Cannon
The Engineer charges his cannon but it malfunctions and fires a huge blast in front of him doing huge damage, but it instantly breaks his battle suit.(Must charge for 1 second)
-Discharge
The Engineer attempts to shield himself with the Barrier Belt 3000, but it malfunctions and causes an electric shock. Those around the Engineer become dazed and cannot use their abilities for 1 second. The shock also counts as a hit to the Engineer's battle suit.
Cooldown: 2 seconds
-Engineer
The Engineer breaks himself free from his battle suit.
Tips:
- - If the Engineer smashes his wrench against his turret it will heal.
- - The turret has a high firing rate. Trick players into an ambush.
- - Save barrier for when you think a player is going to use a strong ability or combo.