Play, Pause, Mute, Resume, and otherwise Update Sounds based on a given ID.
var/audiohandler/audio = new(src) // The basics.
audio.addSound(sound('Shell City Dead Ahead.ogg'),"123")
audio.playSound("123") // Play the sound with the ID "123"
audio.pauseSound("123") // Pause the sound with the ID "123"
audio.resumeSound("123") // Resume the sound with the ID "123"
audio.setVolume("123",50) // Set the volume for the sound with the ID "123" at 50% of the OS volume.
etc.
see? It's simple! Further documentation will be posted in the future.