ID:137320
 
I think we should be able to have more than one area in one little tile
Like say if i want to have music for an area i would put
area
music
Entered()
usr<<sound('music.mid',1)
i could put that on a place and it would occupy the area spot, but then say i wanted to make a random combat spot to in that same area
I would put this
b1
Enter()
spawn()usr.onbattlefield = "b1"
return 1
Exit()
usr.onbattlefield = null
return 1
now if i put that where i put the music area it would take over the music area and so there would just be a random battle area there and no musci area
so i was wondering if you could have multiple areas just on one little tile
and if you cant please make that in another version
Thanx