bound_height = 128
bound_width = 128
Problem description:
When ever I seem to change bound_height or width to fit the size of a players icon the movement of the game seems to become... choppy if lack of a better word. It seems to make the movement harder as if the screen has a hard time keeping up with the icon. I've tried this with even smaller numbers also keeping the width at 32 and changing the high to 64. At first it was fine as long as you left the size to a multiple of 32 but now it just seems of. Is this just happening to me or is this just how it is?
Edited: I forgot to add this this only happens when I change my bound height 64. I am able to have mobs walking around with 128x128 and it will not effect anything. But once mine is change the movement becomes choppy. I don't know if it's the movement of the player or if it is the screen having trouble keeping up.