I hav more sugestins for BYOND scripts as well. Ther shud be number operaters and text functions and variables as well, and also events (that you can set wat hapens wen serten thing is receved or serten thing hapens). For example 1 example event code can be:
(For a game that you died and you want colored die mesiges:)
event if(~type=="output" && ~data=="You died!") override() output("You died!")
(For ad votes on IRC:)
var vote0=0 vote1=0 vote2=0 event if(~type=="serverdata" && findtext(~data,"&vote_Zzo38computer=0")) vote0=vote0+1 if(~type=="serverdata" && findtext(~data,"&vote_Zzo38computer=1")) vote1=vote1+1 if(~type=="serverdata" && findtext(~data,"&vote_Zzo38computer=2")) vote2=vote2+1 verb reset_vote() vote0=0 vote1=0 vote2=0 show_vote() output("Vote 0: [vote0]") output("Vote 1: [vote1]") output("Vote 2: [vote2]")