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Feb 18 2005, 1:18 pm
In response to Jamesburrow
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That is what a shell server is >.>
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In response to N1ghtW1ng
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Really. I always though a shell server was just a place where the game was kept running, but it wasn't really playable if you only had a shell server
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In response to Jamesburrow
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A shell server hosts a game just like any other server. DreamDaemon hosts the game, and if people are logged in with active pagers it shows up on the hub. People can join just as if it was running on a Windows machine.
There's nothing special about a shell server, really; it's just a computer that allows people from the internet to log onto it and execute commands (usually Linux/Unix ones). |
In response to Crispy
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and if you make your game yourself- there's no reason why you can't host it yourself too! :p
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In response to digitalmouse
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Fine, give me one good website that'll allow a game to be put on it so people can download and play the GAME. My understanding of a shell server was that it only hosted a game, but it was not how people actually played it.
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In response to Jamesburrow
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Jamesburrow wrote:
Fine, give me one good website that'll allow a game to be put on it so people can download and play the GAME. My understanding of a shell server was that it only hosted a game, but it was not how people actually played it. Shell server is a computer that you can access remotely and tell it to run your game's server program(DreamDaemon or what-have-you). Webserver is a computer that hosts a website. Host your own website with Geocities or something. ;) There are websites out there geared towards indy(independant) developers where you can probably do a bit of free advertising for your game if you wanted to. |
In response to Jon88
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Forget it. I don't think you understand what the question is, so I'll just try to google it.
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In response to Jamesburrow
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Jamesburrow wrote:
Forget it. I don't think you understand what the question is, so I'll just try to google it. Read my post. I gave geocities as an example of where you could put your game's files for people to download. If you're looking for a site with links to lots of other games and you can share yours, I suggested looking for some indy developer stuff, like maybe garagegames.com's forums. |
In response to Jamesburrow
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No, you did not understand the answer. Jon said that the shell server was a computer that allowed you to access it via remote access (PuTTy or another SSH thing). You would then load your game onto the server, and run it with DreamDaemon. Usually when you sign up for one of these Shell Servers on a website they tell you an IP address that you could use. You would then type that IP address plus the port number into DreamSeeker when the DreamDaemon is running. You would then join the game, and it would appear on the hub.
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In response to N1ghtW1ng
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I'm still not sure who understands whom, so I'll just google it.
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In response to Jamesburrow
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Jamesburrow wrote:
I'm still not sure who understands whom, so I'll just google it. It's not hard, they are giving you the information you need! C'mon. |
In response to Elation
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if you are trying to create a C++ version of BYOND's DS and DD, then you will need to create a client program (like DS) and a hosting program (like DD) to duplicate that functionality.
or you can be smarter and provide a single program that does both (like DS actually does). so everyone can download your game and it can fuction as a server when needed and as a client to connect to other people's servers if others want to host. quake2 and similar games did this successfully for years. then you don't need a special host to host your game. anyone can do it from the comfort of their own homes. |
In response to digitalmouse
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A version of DreamDaemon where you could execute host commands would be nice, e.g. change world.status, 'broadcast' a message, boot/ban/mute/jail people etc. The commands could also be available through DS under a 'host commands' tab. I know people can already create such a tab, but most inevitably muck it up.
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In response to Hazman
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Hazman wrote:
A version of DreamDaemon where you could execute host commands would be nice, e.g. change world.status, 'broadcast' a message, boot/ban/mute/jail people etc. The commands could also be available through DS under a 'host commands' tab. I know people can already create such a tab, but most inevitably muck it up. It'd be best if you could use verbs and stuff, and the "src" would be "DreamDaemon Client" or something. |
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