ID:134797
 
Hopefully when you read this (whoever you are)
you'll see that its not asking much.
It would be fantastic if a funtion was implemented to allow one to aquire the rgb() of a specific coord of an icon.

confused?

eg:
{
var icon/I=icon('black.dmi') // an icon shaded full black
var color=getPixelRGB(I,1,1) // Or any suitable name.
world<<color
// In dm (atleast for 341.877) when the rgb proc is outputted throught the client (dream seeker) it is converted to its hexaDecimal form.
};


*note*
If that is at all possible Id be grateful if it were added.
Also Id be even happier if it were an upgrade for 341
(I prefer its interface over the 3.5 betas)


Itanium
Creator of the ItaniumCore.
This has already been suggested many many times, and most likely will be implemented in future versions of BYOND.

~~> Dragon Lord
In response to Unknown Person
Thank you.