ID:134741
 
If this is at all possible (with dream_seeker);
A screen buffer which accounts for every single pixel
on the screen.
eg;
screen_pixel_width*screen_pixel_height
and the screen is updated with a special fuunction.

This is a selfish request at most because I already have a function that does all this,but because Im not a good enough programmer I am unable to continually update
the screen (I can to it Once every 10 ticks,still lags the game though.) at a rate
which produces smooth output.

PLEASE,implement this.I am learning so many new things about drawing colours and such that I'd love to be able to use in dream maker and not just in C and C++.