ID:133934
 
Is a smooth client eye in the works for a future version? What I mean is, when you are using pixel movement in a game you cannot make the eye move without going from tile to tile. I'm sure this isn't anything that you don't know about, but it really is annoying.
Pixel offsets for the client's eye has been suggested many times before, and I'm sure the staff are aware of the feature, since many people seem to agree that it would be extremely useful.