Me and a friend are about to try and rewrite a BYOND game from scratch in C++. This rewrite will be a standalone game engine in itself.
At the moment, we're trying to figure out what to use for sprites. I'd like to use the .dmi format, since I like how it keeps the file count down, as well as the obvious advantage of being able to reuse existing .dmi's.
It's simple enough to figure out how it works and all, but I'd rather ask here whether it's okay to use the format. I'd rather not have to convert all the icons halfway into the project. :)
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