I make art in real life, but pixel art always eluded me, so I'm a try and get some practice in. This is for a small project I'm participating in. C&C please.
First Draft
Second Draft
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ID:1322274
Jul 12 2013, 1:05 pm (Edited on Jul 15 2013, 7:03 pm)
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Jul 12 2013, 1:11 pm
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Looking really good Jittai. I never knew you could pixel, this looks pretty good.
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I think my background in art is helping the transition, that and photoshop's layer system.
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Upped, then lowered the contrast. Did a wizard, I wanted to try out hair and light sources with in the sprite, gave me some trouble. Tell me what you think.
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I like the third one. The first is a bit washed out and the second is a little oversaturated, though either of them could work in the right overall graphical style. Love the wizards beard and the fire, but he does look a bit... pregnant?
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Thinned the Wizard out. Thanks for all the feed back. Hopefully I can pump it out faster, taking way too long, lol.
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He looks like a ballerina.. I liked him the way he was before. Sweet pixel art by the way. Wish I could do this stuff.
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Yeah, that might be a bit too thin. I think it was more of a shading thing than an outline issue.
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I like it. The shadow under the beard helps give it a bit more depth and takes out some of the roundness of the belly. Nice :)
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The robes look kind of flat and smooth rather than flowing and rippling, if that makes any sense. Looks more like a flower petal than it does cloth.
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Sorry for a late reply, not sure what you were going for with the mage, but this is a quick 5 minute messy edit to get you thinking of the natural flow of robes, clothes etc.
http://imageshack.us/f/824/wb75.png/ Also the dithering isn't needed as it does nothing to improve the piece. Just makes it more messy. And as UPD4T3 said, contrast is very important. |
Yut Put wrote:
Too many colors. Not the best use of the medium. I've never understood this, why are colours a bad thing? |
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